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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/27/2026 3:02:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=467efae61f3444ee89cf4f2aab973be4

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 646
Difficulty: Very Difficult
Map Difficulty Score: 733.1

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player Number F Sand Blockade 2 U Jungle Blockade 5 X Water Blockade 4 S Jungle Blockade 1 Q K C Rubble Blockade 6 G Rubble Blockade 3 N P J Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Blockade - Rubble Blockade 6 60° (1x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
15 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
16 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
17 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
18 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
19 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
20 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 646 414 165
40%
86
21%
11
3%
8
2%
80
19%
9
2%
35
8%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (387, -337) 300° (5x) on top -
3 Hex Map - F (502, -234) 300° (5x) 60°, 180° 69.0
4 Blockade - Jungle Blockade 5 (709, -72) 240° (4x) on top -
5 Hex Map - U (819, 311) 180° (3x) 300° 77.0
6 Blockade - Water Blockade 4 (834, 392) 120° (2x) on top -
7 Hex Map - X (455, 779) 120° (2x) 69.0
8 Blockade - Jungle Blockade 1 (634, 797) 180° (3x) on top -
9 Hex Map - S (502, 1322) 0° (0x) 300° 55.0
10 16 Space Strip - Q (159, 1749) 240° (4x) 300° 26.0
11 Hex Map - K (-269, 2018) 120° (2x) 240° 62.0
12 Blockade - Rubble Blockade 6 (-303, 1522) 60° (1x) on top -
13 Hex Map - C (-678, 1629) 180° (3x) 180° 41.0
14 Blockade - Rubble Blockade 3 (-593, 1111) 0° (0x) on top -
15 Hex Map - G (-725, 1086) 120° (2x) 240° 69.0
16 Hex Map - N (-1364, 1087) 60° (1x) 240° 49.0
17 16 Space Strip - P (-1803, 815) 300° (5x) 240° 26.0
18 Hex Map - J (-2239, 544) 180° (3x) 270° 58.0
19 Ending - Water (-2609, 544) 270° (5x) - -
20 Tavern - Sand (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 3 5
2 F → U Hex Map - F 60° Hex Map - U 240° 1 2
3 U → X Hex Map - U 300° Hex Map - X 120° 3 6
4 X → S Hex Map - X Hex Map - S 180° 7 14
5 S → Q Hex Map - S 300° 16 Space Strip - Q 120° 3 6
6 F → Sand Hex Map - F 180° Tavern - Sand 6 7
7 Q → K 16 Space Strip - Q 300° Hex Map - K 120° 4 10
8 K → C Hex Map - K 240° Hex Map - C 60° 5 7
9 C → G Hex Map - C 180° Hex Map - G 5 6
10 G → N Hex Map - G 240° Hex Map - N 60° 1 2
11 N → P Hex Map - N 240° 16 Space Strip - P 60° 4 5
12 P → J 16 Space Strip - P 240° Hex Map - J 60° 4 7
13 J → Water Hex Map - J 270° Ending - Water 120° 3 6


Generated with v9.3.12