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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/9/2026 8:46:25 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=47c2d28a8c814c49adacd59b42a5692c

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 494
Difficulty: Very Difficult
Map Difficulty Score: 956.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player Number L X N U D E S Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
3 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
7 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 494 302 140
46%
58
19%
13
4%
7
2%
46
15%
7
2%
11
4%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - L (363, 467) 60° (1x) 0°, 120° 69.0
3 Hex Map - X (46, 1010) 120° (2x) 300° 69.0
4 Hex Map - N (-318, 1478) 0° (0x) 240° 49.0
5 Hex Map - U (-635, 933) 0° (0x) 300° 77.0
6 Hex Map - D (-953, 1479) 120° (2x) 0° 68.0
7 Hex Map - E (-633, 2022) 240° (4x) 0° 70.0
8 Hex Map - S (-313, 2565) 120° (2x) 330° 55.0
9 Ending - Water (-498, 2887) 330° (6x) - -
10 Tavern - Rubble (663, 289) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 1 2
2 L → X Hex Map - L 0° Hex Map - X 180° 1 3
3 X → N Hex Map - X 300° Hex Map - N 120° 3 7
4 N → U Hex Map - N 240° Hex Map - U 60° 1 2
5 U → D Hex Map - U 300° Hex Map - D 120° 1 4
6 D → E Hex Map - D 0° Hex Map - E 180° 1 3
7 E → S Hex Map - E 0° Hex Map - S 180° 1 3
8 L → Rubble Hex Map - L 120° Tavern - Rubble 300° 6 11
9 S → Water Hex Map - S 330° Ending - Water 180° 3 6


Generated with v11.2.9