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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/15/2026 4:19:13 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=487e7999f4834a41899196df7c02941b

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 389
Difficulty: Very Difficult
Map Difficulty Score: 260.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Red Player 4 - Yellow Player Number G Rubble Blockade 6 K Sand Blockade 2 Q N F Water Blockade 4 D Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 180° (3x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 389 245 136
56%
37
15%
9
4%
4
2%
38
16%
6
2%
15
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Rubble Blockade 6 (483, -306) 240° (4x) on top -
3 Hex Map - G (593, 77) 180° (3x) 70.0
4 Blockade - Sand Blockade 2 (590, 95) 180° (3x) on top -
5 Hex Map - K (458, 620) 120° (2x) 62.0
6 16 Space Strip - Q (525, 1125) 60° (1x) 26.0
7 Hex Map - N (326, 1628) 60° (1x) 49.0
8 Blockade - Water Blockade 4 (232, 1646) 180° (3x) on top -
9 Hex Map - F (100, 2171) 180° (3x) 300° 70.0
10 Blockade - Rubble Blockade 3 (69, 2174) 120° (2x) on top -
11 Hex Map - D (-310, 2561) 0° (0x) 330° 69.0
12 Ending - Jungle (-495, 2883) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 60° Hex Map - G 240° 3 4
2 G → K Hex Map - G Hex Map - K 180° 5 8
3 K → Q Hex Map - K 16 Space Strip - Q 180° 3 8
4 Q → N 16 Space Strip - Q Hex Map - N 180° 3 5
5 N → F Hex Map - N Hex Map - F 180° 2 3
6 F → D Hex Map - F 300° Hex Map - D 120° 5 9
7 D → Jungle Hex Map - D 330° Ending - Jungle 180° 3 7


Generated with v11.1.1