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Setup for 2 Player a Game of Quest for El Dorado

Generated on 5/26/2025 3:48:20 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=48a5a84d09dd46d4b256afcee133e9fd

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 446
Difficulty: Difficult
Map Difficulty Score: 171.4

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number F Water Blockade 4 K Rubble Blockade 6 D Rubble Blockade 3 J Jungle Blockade 5 N Sand Blockade 2 G Jungle Blockade 1 P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 446 284 136
48%
58
20%
10
4%
5
2%
45
16%
7
2%
23
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (295, -493) 300° (5x) on top -
3 Hex Map - F (410, -390) 0° (0x) 120° 69.0
4 Blockade - Rubble Blockade 6 (797, -727) 300° (5x) on top -
5 Hex Map - K (912, -624) 240° (4x) 120° 62.0
6 Blockade - Rubble Blockade 3 (1253, -1039) 300° (5x) on top -
7 Hex Map - D (1368, -936) 180° (3x) 120° 68.0
8 Blockade - Jungle Blockade 5 (1663, -1429) 300° (5x) on top -
9 Hex Map - J (1778, -1326) 240° (4x) 60° 58.0
10 Blockade - Sand Blockade 2 (2215, -1554) 240° (4x) on top -
11 Hex Map - N (2325, -1171) 300° (5x) 49.0
12 Blockade - Jungle Blockade 1 (2413, -1153) 180° (3x) on top -
13 Hex Map - G (2281, -628) 120° (2x) 69.0
14 16 Space Strip - P (2373, -238) 180° (3x) 330° 26.0
15 Ending - Water (2137, -73) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 5 7
2 F → K Hex Map - F 120° Hex Map - K 300° 7 13
3 K → D Hex Map - K 120° Hex Map - D 300° 7 13
4 D → J Hex Map - D 120° Hex Map - J 300° 5 8
5 J → N Hex Map - J 60° Hex Map - N 240° 5 6
6 N → R Hex Map - N 16 Space Strip - R 180° 4 5
7 N → G Hex Map - N Hex Map - G 180° 7 8
8 G → P Hex Map - G 16 Space Strip - P 180° 5 9
9 P → Water 16 Space Strip - P 330° Ending - Water 180° 3 7


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