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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/15/2026 3:19:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=48fea0ba776b46209d2961ff6f6440eb

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades
Map Traverse Score: 263
Difficulty: Easy
Map Difficulty Score: 63.7

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number L Sand Blockade 2 I Jungle Blockade 5 G Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 263 154 91
59%
13
8%
10
6%
4
3%
26
17%
6
4%
4
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Sand Blockade 2 (299, 6) 240° (4x) on top -
3 Hex Map - L (409, 389) 300° (5x) 60° 70.0
4 Blockade - Jungle Blockade 5 (708, 395) 240° (4x) on top -
5 Hex Map - I (818, 778) 180° (3x) 300° 80.0
6 Blockade - Rubble Blockade 6 (787, 781) 120° (2x) on top -
7 Hex Map - G (408, 1168) 120° (2x) 270° 70.0
8 Ending - Jungle (38, 1168) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 5 8
2 L → I Hex Map - L 60° Hex Map - I 240° 5 7
3 I → G Hex Map - I 300° Hex Map - G 120° 5 6
4 G → Jungle Hex Map - G 270° Ending - Jungle 120° 3 6


Generated with v11.2.9