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Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/18/2026 1:55:09 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=49ea631796e94ab2beb0ea600260bddc

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades
Map Traverse Score: 519
Difficulty: Very Difficult
Map Difficulty Score: 488.9

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number K Jungle Blockade 5 G Jungle Blockade 1 C Water Blockade 4 M Rubble Blockade 6 P Q I E Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - C 60° (1x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - M 120° (2x) 92 37 18 4 8 1 2 1 3 0 0 0 0
10 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
12 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
13 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
14 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
15 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 519 299 143
48%
49
16%
21
7%
6
2%
44
15%
7
2%
29
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 5 (253, 84) 240° (4x) on top -
3 Hex Map - K (363, 467) 300° (5x) 60° 62.0
4 Blockade - Jungle Blockade 1 (800, 239) 240° (4x) on top -
5 Hex Map - G (910, 622) 120° (2x) 60° 70.0
6 Blockade - Water Blockade 4 (1439, 238) 240° (4x) on top -
7 Hex Map - C (1549, 621) 60° (1x) 42.0
8 Blockade - Rubble Blockade 6 (1455, 639) 180° (3x) on top -
9 Hex Map - M (1323, 1164) 120° (2x) 300° 92.0
10 16 Space Strip - P (779, 1242) 180° (3x) 26.0
11 16 Space Strip - Q (892, 1590) 240° (4x) 300° 26.0
12 Hex Map - I (464, 1859) 240° (4x) 80.0
13 Blockade - Sand Blockade 2 (643, 1877) 180° (3x) on top -
14 Hex Map - E (511, 2402) 240° (4x) 30° 71.0
15 Ending - Water (696, 2724) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 3 5
2 K → G Hex Map - K 60° Hex Map - G 240° 5 6
3 G → C Hex Map - G 60° Hex Map - C 240° 1 2
4 C → M Hex Map - C Hex Map - M 180° 3 7
5 M → P Hex Map - M 300° 16 Space Strip - P 120° 3 6
6 P → Q 16 Space Strip - P 16 Space Strip - Q 180° 3 6
7 Q → I 16 Space Strip - Q 300° Hex Map - I 120° 4 11
8 I → E Hex Map - I Hex Map - E 180° 6 7
9 E → Water Hex Map - E 30° Ending - Water 240° 3 6


Generated with v11.1.6