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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/28/2025 4:39:51 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4a65c209c179423387a4be3d7351b798

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 429
Difficulty: Difficult
Map Difficulty Score: 213.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number X T V D O L Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 429 244 102
42%
58
24%
14
6%
7
3%
25
10%
7
3%
7
3%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - X (455, 311) 60° (1x) 120°, 60° 69.0
3 Hex Map - T (911, -1) 240° (4x) 180° 75.0
4 Hex Map - V (955, -544) 180° (3x) 120° 73.0
5 Hex Map - D (1457, -778) 120° (2x) 60° 68.0
6 16 Space Strip - O (1753, -507) 60° (1x) 60° 38.0
7 Hex Map - L (2102, -316) 240° (4x) 90° 69.0
8 Ending - Water (2472, -316) 90° (2x) - -
9 Tavern - Rubble (755, 489) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 60° Hex Map - X 240° 7 13
2 X → T Hex Map - X 120° Hex Map - T 300° 5 10
3 T → V Hex Map - T 180° Hex Map - V 7 11
4 V → D Hex Map - V 120° Hex Map - D 300° 5 8
5 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 10
6 D → O Hex Map - D 60° 16 Space Strip - O 240° 7 11
7 O → L 16 Space Strip - O 60° Hex Map - L 240° 8 14
8 L → Water Hex Map - L 90° Ending - Water 300° 3 9


Generated with v7.3.3