Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 11/28/2025 7:39:11 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4b83788b68f34841ab61a1c6d1f1c4b4

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 516
Difficulty: Very Difficult
Map Difficulty Score: 585.8

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number L Rubble Blockade 6 D Jungle Blockade 1 Q O G N Rubble Blockade 3 F Water Blockade 4 I Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 Blockade - Rubble Blockade 3 60° (1x) 1 1 0 0 0 0 0 0 1 0 0 0 0
10 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
11 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
12 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
13 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
14 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
15 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 516 299 150
50%
46
15%
20
7%
6
2%
49
16%
8
3%
20
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (253, 84) 240° (4x) on top -
3 Hex Map - L (363, 467) 0° (0x) 60° 69.0
4 Blockade - Jungle Blockade 1 (708, 395) 240° (4x) on top -
5 Hex Map - D (818, 778) 240° (4x) 300° 68.0
6 16 Space Strip - Q (366, 1012) 0° (0x) 240° 26.0
7 16 Space Strip - O (-69, 816) 300° (5x) 300° 38.0
8 Hex Map - G (-270, 1244) 240° (4x) 240° 69.0
9 Blockade - Rubble Blockade 3 (-488, 1060) 60° (1x) on top -
10 Hex Map - N (-863, 1167) 180° (3x) 240° 49.0
11 Blockade - Water Blockade 4 (-1081, 983) 60° (1x) on top -
12 Hex Map - F (-1456, 1090) 120° (2x) 240° 69.0
13 Blockade - Jungle Blockade 5 (-1444, 516) 60° (1x) on top -
14 Hex Map - I (-1819, 623) 0° (0x) 210° 79.0
15 Ending - Jungle (-2004, 301) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 3 6
2 L → D Hex Map - L 60° Hex Map - D 240° 5 14
3 D → Q Hex Map - D 300° 16 Space Strip - Q 120° 3 7
4 Q → O 16 Space Strip - Q 240° 16 Space Strip - O 60° 3 5
5 O → G 16 Space Strip - O 300° Hex Map - G 120° 1 3
6 G → N Hex Map - G 240° Hex Map - N 60° 3 4
7 N → F Hex Map - N 240° Hex Map - F 60° 3 5
8 F → I Hex Map - F 240° Hex Map - I 60° 3 4
9 I → Jungle Hex Map - I 210° Ending - Jungle 60° 3 9


Generated with v8.1.6