Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/18/2026 9:03:20 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4c047ea2a0b24bcea01c1564ef9221bf

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 414
Difficulty: Very Difficult
Map Difficulty Score: 292.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number H Jungle Blockade 1 Q F K Rubble Blockade 3 O C I Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
12 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 414 260 118
45%
49
19%
11
4%
5
2%
45
17%
6
2%
26
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (437, -228) 240° (4x) on top -
3 Hex Map - H (547, 155) 60° (1x) 120° 59.0
4 16 Space Strip - Q (1027, -42) 240° (4x) 120° 26.0
5 Hex Map - F (1514, -241) 0° (0x) 120° 69.0
6 Blockade - Rubble Blockade 3 (1809, -734) 300° (5x) on top -
7 Hex Map - K (1924, -631) 180° (3x) 120° 62.0
8 16 Space Strip - O (2404, -828) 60° (1x) 120° 38.0
9 Hex Map - C (2753, -1261) 240° (4x) 180° 41.0
10 Blockade - Sand Blockade 2 (3020, -1779) 0° (0x) on top -
11 Hex Map - I (2888, -1804) 0° (0x) 150° 79.0
12 Ending - Water (3073, -2126) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 60° Hex Map - H 240° 5 8
2 H → Q Hex Map - H 120° 16 Space Strip - Q 300° 3 9
3 Q → F 16 Space Strip - Q 120° Hex Map - F 300° 3 5
4 F → K Hex Map - F 120° Hex Map - K 300° 5 8
5 K → O Hex Map - K 120° 16 Space Strip - O 300° 3 5
6 O → C 16 Space Strip - O 120° Hex Map - C 300° 3 5
7 C → I Hex Map - C 180° Hex Map - I 5 6
8 I → Water Hex Map - I 150° Ending - Water 3 6


Generated with v11.2.9