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Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/7/2026 1:07:43 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4c0ee0c2d1bc40c39e2bdc1dac52dc10

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 469
Difficulty: Difficult
Map Difficulty Score: 215.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number X T F U Q K N Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
5 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 469 281 126
45%
49
17%
11
4%
6
2%
46
16%
7
2%
11
4%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - X (502, -234) 0° (0x) 60°, 180° 69.0
3 Hex Map - T (1003, -1) 240° (4x) 75.0
4 Hex Map - F (959, 542) 120° (2x) 60° 69.0
5 Hex Map - U (1460, 775) 0° (0x) 60° 77.0
6 16 Space Strip - Q (1802, 968) 60° (1x) 60° 26.0
7 Hex Map - K (2151, 1159) 240° (4x) 62.0
8 Hex Map - N (2107, 1702) 300° (5x) 30° 49.0
9 Ending - Water (2292, 2024) 30° (1x) - -
10 Tavern - Sand (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 120° Hex Map - X 300° 7 10
2 X → T Hex Map - X 60° Hex Map - T 240° 7 10
3 T → F Hex Map - T Hex Map - F 180° 5 8
4 F → U Hex Map - F 60° Hex Map - U 240° 7 9
5 X → Sand Hex Map - X 180° Tavern - Sand 6 12
6 U → Q Hex Map - U 60° 16 Space Strip - Q 240° 6 11
7 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 8 13
8 K → N Hex Map - K Hex Map - N 180° 7 9
9 N → Water Hex Map - N 30° Ending - Water 240° 3 6


Generated with v11.1.5