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Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/6/2026 7:03:29 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4c11ef04f4ce47d5931d427eb4d07014

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 322
Difficulty: Moderate
Map Difficulty Score: 141.7

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number X Water Blockade 4 Q U S Sand Blockade 2 N Rubble Blockade 6 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 322 210 89
42%
40
19%
5
2%
4
2%
45
21%
3
1%
4
2%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (341, -415) 300° (5x) on top -
3 Hex Map - X (456, -312) 0° (0x) 180°, 60° 69.0
4 16 Space Strip - Q (155, -818) 300° (5x) 120° 26.0
5 Hex Map - U (447, -1095) 300° (5x) 120° 77.0
6 Blockade - Sand Blockade 2 (880, -1354) 300° (5x) on top -
7 Hex Map - S (995, -1251) 60° (1x) 180° 55.0
8 Blockade - Rubble Blockade 6 (1262, -1769) 0° (0x) on top -
9 Hex Map - N (1130, -1794) 180° (3x) 210° 49.0
10 Ending - Jungle (945, -2116) 210° (4x) - -
11 Tavern - Sand (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 120° Hex Map - X 300° 7 10
2 X → Q Hex Map - X 180° 16 Space Strip - Q 3 10
3 Q → U 16 Space Strip - Q 120° Hex Map - U 300° 7 10
4 U → S Hex Map - U 120° Hex Map - S 300° 7 11
5 S → N Hex Map - S 180° Hex Map - N 5 7
6 X → Sand Hex Map - X 60° Tavern - Sand 240° 6 9
7 N → Jungle Hex Map - N 210° Ending - Jungle 60° 3 6


Generated with v11.2.8