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Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/23/2026 6:18:32 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4c681c7eb5304829ac13f43f7407b6da

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 343
Difficulty: Difficult
Map Difficulty Score: 181.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number K Jungle Blockade 1 F Rubble Blockade 6 M Jungle Blockade 5 G Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
10 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 343 192 111
58%
16
8%
15
8%
4
2%
24
13%
7
4%
15
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 1 (479, -181) 300° (5x) on top -
3 Hex Map - K (594, -78) 60° (1x) 120° 62.0
4 Blockade - Rubble Blockade 6 (1073, -259) 300° (5x) on top -
5 Hex Map - F (1188, -156) 240° (4x) 180° 70.0
6 Blockade - Jungle Blockade 5 (1000, -674) 0° (0x) on top -
7 Hex Map - M (868, -699) 60° (1x) 180° 92.0
8 Blockade - Rubble Blockade 3 (1226, -1217) 0° (0x) on top -
9 Hex Map - G (1094, -1242) 240° (4x) 210° 70.0
10 Ending - Jungle (909, -1564) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 3 5
2 K → F Hex Map - K 120° Hex Map - F 300° 3 5
3 F → M Hex Map - F 180° Hex Map - M 1 2
4 M → G Hex Map - M 180° Hex Map - G 1 2
5 G → Jungle Hex Map - G 210° Ending - Jungle 60° 3 6


Generated with v11.1.9