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Setup for 4 Player a Game of Quest for El Dorado

Generated on 11/3/2025 4:23:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4d0b5b70b8b04d328a681c01beffa106

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 382
Difficulty: Moderate
Map Difficulty Score: 148.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number H Rubble Blockade 3 F Sand Blockade 2 M Jungle Blockade 5 L Jungle Blockade 1 Q P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 382 224 106
47%
47
21%
13
6%
5
2%
29
13%
7
3%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (345, -72) 240° (4x) on top -
3 Hex Map - H (455, 311) 240° (4x) 60° 59.0
4 Blockade - Sand Blockade 2 (800, 239) 240° (4x) on top -
5 Hex Map - F (910, 622) 180° (3x) 120° 69.0
6 Blockade - Jungle Blockade 5 (1251, 207) 300° (5x) on top -
7 Hex Map - M (1366, 310) 0° (0x) 120° 91.0
8 Blockade - Jungle Blockade 1 (1707, -105) 300° (5x) on top -
9 Hex Map - L (1822, -2) 300° (5x) 120° 69.0
10 16 Space Strip - Q (2206, -118) 300° (5x) 120° 26.0
11 16 Space Strip - P (2473, -114) 300° (5x) 90° 26.0
12 Ending - Water (2733, 6) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 60° Hex Map - H 240° 7 11
2 H → F Hex Map - H 60° Hex Map - F 240° 7 11
3 F → M Hex Map - F 120° Hex Map - M 300° 6 8
4 M → L Hex Map - M 120° Hex Map - L 300° 6 9
5 L → Q Hex Map - L 120° 16 Space Strip - Q 300° 5 8
6 Q → P 16 Space Strip - Q 120° 16 Space Strip - P 300° 7 15
7 P → Water 16 Space Strip - P 90° Ending - Water 300° 3 7


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