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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/7/2026 2:19:01 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4e41423c21a14f819ddd21f455233508

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 443
Difficulty: Difficult
Map Difficulty Score: 191.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number I W V S Q P L Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 443 260 106
41%
68
26%
14
5%
6
2%
31
12%
7
3%
10
4%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - I (456, -312) 120° (2x) 180°, 60° 79.0
3 Hex Map - W (409, -855) 120° (2x) 120° 73.0
4 Hex Map - V (865, -1167) 120° (2x) 60° 73.0
5 Hex Map - S (1366, -934) 60° (1x) 55.0
6 16 Space Strip - Q (1276, -544) 0° (0x) 26.0
7 16 Space Strip - P (1139, -307) 180° (3x) 26.0
8 Hex Map - L (1047, 81) 240° (4x) 330° 69.0
9 Ending - Water (862, 403) 330° (6x) - -
10 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 120° Hex Map - I 300° 7 10
2 I → W Hex Map - I 180° Hex Map - W 5 6
3 W → V Hex Map - W 120° Hex Map - V 300° 6 11
4 V → S Hex Map - V 60° Hex Map - S 240° 6 9
5 I → Rubble Hex Map - I 60° Tavern - Rubble 240° 6 7
6 S → Q Hex Map - S 16 Space Strip - Q 180° 7 12
7 Q → P 16 Space Strip - Q 16 Space Strip - P 180° 7 12
8 P → L 16 Space Strip - P Hex Map - L 180° 7 14
9 L → Water Hex Map - L 330° Ending - Water 180° 3 8


Generated with v9.4.3