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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/22/2026 9:18:46 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4e684ad44e5542ff8fe7335a9a1e0d1d

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 476
Difficulty: Very Difficult
Map Difficulty Score: 255.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Blue Player 3 - Red Player Number O M H Water Blockade 4 F Rubble Blockade 3 C Jungle Blockade 5 J Sand Blockade 2 L Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 476 283 111
39%
56
20%
17
6%
7
2%
49
17%
8
3%
35
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 16 Space Strip - O (452, 239) 180° (3x) 60° 38.0
3 Hex Map - M (999, 315) 240° (4x) 60° 92.0
4 Blockade - Water Blockade 4 (1390, 165) 240° (4x) on top -
5 Hex Map - H (1500, 548) 180° (3x) 60° 60.0
6 Blockade - Rubble Blockade 3 (1891, 398) 240° (4x) on top -
7 Hex Map - F (2001, 781) 240° (4x) 60° 70.0
8 Blockade - Jungle Blockade 5 (2392, 631) 240° (4x) on top -
9 Hex Map - C (2502, 1014) 180° (3x) 60° 42.0
10 Blockade - Sand Blockade 2 (2939, 786) 240° (4x) on top -
11 Hex Map - J (3049, 1169) 300° (5x) 60° 59.0
12 Blockade - Rubble Blockade 6 (3348, 1175) 240° (4x) on top -
13 Hex Map - L (3458, 1558) 180° (3x) 90° 70.0
14 Ending - Water (3828, 1558) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 60° 16 Space Strip - O 240° 4 6
2 O → M 16 Space Strip - O 60° Hex Map - M 240° 3 4
3 M → H Hex Map - M 60° Hex Map - H 240° 7 11
4 H → F Hex Map - H 60° Hex Map - F 240° 3 7
5 F → R Hex Map - F 16 Space Strip - R 180° 3 4
6 F → C Hex Map - F 60° Hex Map - C 240° 7 10
7 C → J Hex Map - C 60° Hex Map - J 240° 5 6
8 J → L Hex Map - J 60° Hex Map - L 240° 5 9
9 L → Water Hex Map - L 90° Ending - Water 300° 3 7


Generated with v11.1.4