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Setup for 2 Player a Game of Quest for El Dorado

Generated on 8/7/2025 5:09:18 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4f363505268e449b8950b074141c4959

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 451
Difficulty: Difficult
Map Difficulty Score: 191.5

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number L Jungle Blockade 1 F Sand Blockade 2 C Water Blockade 4 N Rubble Blockade 3 G Jungle Blockade 5 Q I Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - G 120° (2x) 70 37 17 0 3 1 13 1 2 0 0 0 0
12 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
14 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 451 283 132
47%
49
17%
13
5%
6
2%
51
18%
8
3%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 1 (433, -259) 300° (5x) on top -
3 Hex Map - L (548, -156) 60° (1x) 120° 70.0
4 Blockade - Sand Blockade 2 (981, -415) 300° (5x) on top -
5 Hex Map - F (1096, -312) 240° (4x) 180° 70.0
6 Blockade - Water Blockade 4 (1090, -830) 0° (0x) on top -
7 Hex Map - C (958, -855) 300° (5x) 120° 42.0
8 Blockade - Rubble Blockade 3 (1253, -1348) 300° (5x) on top -
9 Hex Map - N (1368, -1245) 300° (5x) 120° 49.0
10 Blockade - Jungle Blockade 5 (1663, -1738) 300° (5x) on top -
11 Hex Map - G (1778, -1635) 120° (2x) 120° 70.0
12 16 Space Strip - Q (2184, -1947) 180° (3x) 120° 26.0
13 Hex Map - I (2731, -2025) 120° (2x) 150° 80.0
14 Ending - Water (2916, -2347) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 5 8
2 L → F Hex Map - L 120° Hex Map - F 300° 5 9
3 F → C Hex Map - F 180° Hex Map - C 5 7
4 C → N Hex Map - C 120° Hex Map - N 300° 5 6
5 N → G Hex Map - N 120° Hex Map - G 300° 5 6
6 G → Q Hex Map - G 120° 16 Space Strip - Q 300° 3 6
7 Q → I 16 Space Strip - Q 120° Hex Map - I 300° 3 5
8 I → Water Hex Map - I 150° Ending - Water 3 6


Generated with v6.10.6