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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/12/2026 10:37:04 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4fe9b1829e6d4463b4335fc1d980faff

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 312
Difficulty: Moderate
Map Difficulty Score: 128.3

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number U W E S Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
5 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
7 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 312 191 73
38%
36
19%
11
6%
5
3%
32
17%
3
2%
12
6%
11
6%
8
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - U (502, -234) 120° (2x) 180°, 60° 77.0
3 Hex Map - W (455, -777) 240° (4x) 120° 73.0
4 Hex Map - E (957, -1011) 240° (4x) 180° 70.0
5 Hex Map - S (910, -1554) 300° (5x) 150° 55.0
6 Ending - Water (1095, -1876) 150° (3x) - -
7 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 7 10
2 U → W Hex Map - U 180° Hex Map - W 3 8
3 W → E Hex Map - W 120° Hex Map - E 300° 7 8
4 E → S Hex Map - E 180° Hex Map - S 7 10
5 U → Rubble Hex Map - U 60° Tavern - Rubble 240° 6 9
6 S → Water Hex Map - S 150° Ending - Water 3 6


Generated with v11.2.9