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Setup for 3 Player a Game of Quest for El Dorado

Generated on 1/15/2026 4:48:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=503c6527ffd34ea3b9b42e89339c2ff0

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 606
Difficulty: Very Difficult
Map Difficulty Score: 931.4

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Red Player Number N Rubble Blockade 3 W Jungle Blockade 5 S Jungle Blockade 1 V Sand Blockade 2 K Rubble Blockade 6 P H E Water Blockade 4 Q D Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
15 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
16 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
17 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
18 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
19 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 606 377 163
43%
96
25%
13
3%
7
2%
58
15%
6
2%
16
4%
13
3%
5
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (483, -306) 240° (4x) on top -
3 Hex Map - N (593, 77) 60° (1x) 120°, 60° 49.0
4 Blockade - Jungle Blockade 5 (1026, -182) 300° (5x) on top -
5 Hex Map - W (1141, -79) 60° (1x) 60° 73.0
6 Blockade - Jungle Blockade 1 (1532, -229) 240° (4x) on top -
7 Hex Map - S (1642, 154) 60° (1x) 120° 55.0
8 Blockade - Sand Blockade 2 (1983, -261) 300° (5x) on top -
9 Hex Map - V (2098, -158) 240° (4x) 60° 73.0
10 Blockade - Rubble Blockade 6 (2351, -74) 240° (4x) on top -
11 Hex Map - K (2461, 309) 180° (3x) 62.0
12 16 Space Strip - P (2619, 814) 60° (1x) 300° 26.0
13 Hex Map - H (2237, 1161) 60° (1x) 59.0
14 Blockade - Water Blockade 4 (2234, 1179) 180° (3x) on top -
15 Hex Map - E (2102, 1704) 0° (0x) 70.0
16 16 Space Strip - Q (1939, 2212) 120° (2x) 60° 26.0
17 Hex Map - D (2237, 2715) 240° (4x) 30° 68.0
18 Ending - Water (2422, 3037) 30° (1x) - -
19 Tavern - Sand (893, 255) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 60° Hex Map - N 240° 3 4
2 N → W Hex Map - N 120° Hex Map - W 300° 5 6
3 W → S Hex Map - W 60° Hex Map - S 240° 6 9
4 S → V Hex Map - S 120° Hex Map - V 300° 7 14
5 V → K Hex Map - V 60° Hex Map - K 240° 3 6
6 N → Sand Hex Map - N 60° Tavern - Sand 240° 6 7
7 K → P Hex Map - K 16 Space Strip - P 180° 1 2
8 P → H 16 Space Strip - P 300° Hex Map - H 120° 4 7
9 H → E Hex Map - H Hex Map - E 180° 5 9
10 E → Q Hex Map - E 16 Space Strip - Q 180° 1 4
11 Q → D 16 Space Strip - Q 60° Hex Map - D 240° 1 4
12 D → Water Hex Map - D 30° Ending - Water 240° 3 7


Generated with v8.1.8