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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/6/2026 1:35:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=508aa5b6d8a54a29a268aa9dc3653c9c

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades
Map Traverse Score: 459
Difficulty: Very Difficult
Map Difficulty Score: 480.8

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number L Jungle Blockade 5 F Sand Blockade 2 M Rubble Blockade 6 H Water Blockade 4 P J R Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - M 120° (2x) 92 37 18 4 8 1 2 1 3 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - J 0° (0x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
13 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 459 261 109
42%
53
20%
18
7%
6
2%
43
16%
9
3%
23
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 5 (207, 162) 240° (4x) on top -
3 Hex Map - L (317, 545) 300° (5x) 60° 70.0
4 Blockade - Sand Blockade 2 (524, 707) 240° (4x) on top -
5 Hex Map - F (634, 1090) 180° (3x) 120° 70.0
6 Blockade - Rubble Blockade 6 (883, 519) 300° (5x) on top -
7 Hex Map - M (998, 622) 120° (2x) 120° 92.0
8 Blockade - Water Blockade 4 (1477, 441) 300° (5x) on top -
9 Hex Map - H (1592, 544) 180° (3x) 60° 60.0
10 16 Space Strip - P (1980, 659) 60° (1x) 60° 26.0
11 Hex Map - J (2467, 616) 0° (0x) 60° 59.0
12 16 Space Strip - R (2855, 731) 60° (1x) 90° 33.0
13 Ending - Water (3117, 617) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 1 3
2 L → F Hex Map - L 60° Hex Map - F 240° 1 3
3 F → M Hex Map - F 120° Hex Map - M 300° 3 5
4 M → H Hex Map - M 120° Hex Map - H 300° 3 5
5 H → P Hex Map - H 60° 16 Space Strip - P 240° 7 15
6 P → J 16 Space Strip - P 60° Hex Map - J 240° 3 7
7 J → R Hex Map - J 60° 16 Space Strip - R 240° 5 8
8 R → Water 16 Space Strip - R 90° Ending - Water 300° 3 6


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