Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 11/13/2025 1:26:45 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=50a82e992f8748f6ae17a78fef4675f2

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 480
Difficulty: Very Difficult
Map Difficulty Score: 250.5

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Red Player Number T Rubble Blockade 3 U Sand Blockade 2 W Water Blockade 4 I Jungle Blockade 1 K Jungle Blockade 5 G Rubble Blockade 6 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 480 271 125
46%
35
13%
18
7%
7
3%
47
17%
6
2%
9
3%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (387, -337) 300° (5x) on top -
3 Hex Map - T (502, -234) 180° (3x) 180°, 60° 75.0
4 Blockade - Sand Blockade 2 (860, -752) 0° (0x) on top -
5 Hex Map - U (728, -777) 300° (5x) 60° 77.0
6 Blockade - Water Blockade 4 (1211, -1083) 240° (4x) on top -
7 Hex Map - W (1321, -700) 60° (1x) 73.0
8 Blockade - Jungle Blockade 1 (1591, -682) 180° (3x) on top -
9 Hex Map - I (1459, -157) 60° (1x) 79.0
10 Blockade - Jungle Blockade 5 (1820, -139) 180° (3x) on top -
11 Hex Map - K (1688, 386) 120° (2x) 60° 62.0
12 Blockade - Rubble Blockade 6 (1941, 470) 240° (4x) on top -
13 Hex Map - G (2051, 853) 240° (4x) 90° 69.0
14 Ending - Jungle (2421, 853) 90° (2x) - -
15 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 5 8
2 T → U Hex Map - T 180° Hex Map - U 5 8
3 U → W Hex Map - U 60° Hex Map - W 240° 5 7
4 W → I Hex Map - W Hex Map - I 180° 3 5
5 I → K Hex Map - I Hex Map - K 180° 3 6
6 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 6 7
7 K → G Hex Map - K 60° Hex Map - G 240° 3 5
8 G → Jungle Hex Map - G 90° Ending - Jungle 300° 3 6


Generated with v7.4.1