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Setup for 2 Player a Game of Quest for El Dorado

Generated on 10/27/2025 6:54:11 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=51e2d573c71e4566b0b54af1efb2cc40

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 355
Difficulty: Easy
Map Difficulty Score: 86.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number E Rubble Blockade 6 I Jungle Blockade 5 P G L Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 355 207 105
51%
32
15%
14
7%
5
2%
29
14%
7
3%
15
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (387, -337) 300° (5x) on top -
3 Hex Map - E (502, -234) 120° (2x) 120° 70.0
4 Blockade - Jungle Blockade 5 (889, -571) 300° (5x) on top -
5 Hex Map - I (1004, -468) 240° (4x) 79.0
6 16 Space Strip - P (980, 37) 60° (1x) 60° 26.0
7 Hex Map - G (1329, 228) 240° (4x) 69.0
8 Blockade - Rubble Blockade 3 (1508, 246) 180° (3x) on top -
9 Hex Map - L (1376, 771) 0° (0x) 30° 69.0
10 Ending - Water (1561, 1093) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 6 7
2 E → I Hex Map - E 120° Hex Map - I 300° 6 7
3 I → P Hex Map - I 16 Space Strip - P 180° 4 5
4 P → G 16 Space Strip - P 60° Hex Map - G 240° 8 15
5 G → L Hex Map - G Hex Map - L 180° 6 9
6 L → Water Hex Map - L 30° Ending - Water 240° 3 8


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