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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/13/2026 1:19:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=521a3a668cc1462b8d133b6ac697ce75

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 241
Difficulty:
Map Difficulty Score: NaN

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Blue Player Number F Rubble Blockade 3 D Jungle Blockade 1 J Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 241 154 68
44%
31
20%
8
5%
4
3%
21
14%
4
3%
18
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (391, -150) 240° (4x) on top -
3 Hex Map - F (501, 233) 60° (1x) 60° 69.0
4 Blockade - Jungle Blockade 1 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 68.0
6 Blockade - Jungle Blockade 5 (1017, 703) 120° (2x) on top -
7 Hex Map - J (638, 1090) 60° (1x) 330° 58.0
8 Ending - Jungle (453, 1412) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 60° Hex Map - F 240° 7 10
2 F → D Hex Map - F 60° Hex Map - D 240° 2 7
3 D → J Hex Map - D 300° Hex Map - J 120° 1 3
4 J → M Hex Map - J 240° Hex Map - M 60° 0 0
5 J → Jungle Hex Map - J 330° Ending - Jungle 180° 3 6


Generated with v11.2.6