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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/21/2025 11:56:19 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=522d893d3fde42658ac31fcd6dc07771

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 436
Difficulty: Difficult
Map Difficulty Score: 196.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number X U S E L H Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
7 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 436 265 118
45%
45
17%
10
4%
7
3%
47
18%
7
3%
11
4%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (502, -234) 60° (1x) 180°, 60° 69.0
3 Hex Map - U (455, -777) 180° (3x) 180° 77.0
4 Hex Map - S (499, -1320) 300° (5x) 180° 55.0
5 Hex Map - E (452, -1863) 60° (1x) 120° 70.0
6 Hex Map - L (954, -2097) 120° (2x) 60° 69.0
7 Hex Map - H (1455, -1864) 0° (0x) 90° 59.0
8 Ending - Jungle (1825, -1864) 90° (2x) - -
9 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 13
2 X → U Hex Map - X 180° Hex Map - U 7 10
3 U → S Hex Map - U 180° Hex Map - S 7 10
4 S → E Hex Map - S 180° Hex Map - E 7 9
5 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 10
6 E → L Hex Map - E 120° Hex Map - L 300° 5 8
7 L → H Hex Map - L 60° Hex Map - H 240° 7 13
8 H → Jungle Hex Map - H 90° Ending - Jungle 300° 3 8


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