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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/6/2026 10:43:14 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5230950bb96744f788178c86227583a9

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 473
Difficulty: Very Difficult
Map Difficulty Score: 534.3

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Red Player 4 - Yellow Player Number I Jungle Blockade 1 F Rubble Blockade 3 C Sand Blockade 2 L Jungle Blockade 5 P N H Water Blockade 4 R Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
15 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 473 299 130
43%
64
21%
14
5%
6
2%
56
19%
8
3%
21
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (479, -181) 300° (5x) on top -
3 Hex Map - I (594, -78) 60° (1x) 120° 79.0
4 Blockade - Rubble Blockade 3 (1073, -259) 300° (5x) on top -
5 Hex Map - F (1188, -156) 240° (4x) 180° 69.0
6 Blockade - Sand Blockade 2 (1182, -674) 0° (0x) on top -
7 Hex Map - C (1050, -699) 240° (4x) 120° 41.0
8 Blockade - Jungle Blockade 5 (1345, -1192) 300° (5x) on top -
9 Hex Map - L (1460, -1089) 120° (2x) 120° 69.0
10 16 Space Strip - P (1936, -1049) 300° (5x) 60° 26.0
11 Hex Map - N (2418, -858) 300° (5x) 60° 49.0
12 Blockade - Water Blockade 4 (2947, -1242) 240° (4x) on top -
13 Hex Map - H (3057, -859) 0° (0x) 60° 59.0
14 16 Space Strip - R (3445, -744) 240° (4x) 30° 33.0
15 Ending - Jungle (3472, -457) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 120° Hex Map - I 300° 3 6
2 I → F Hex Map - I 120° Hex Map - F 300° 3 4
3 F → C Hex Map - F 180° Hex Map - C 5 7
4 C → L Hex Map - C 120° Hex Map - L 300° 5 8
5 L → P Hex Map - L 120° 16 Space Strip - P 300° 3 7
6 P → N 16 Space Strip - P 60° Hex Map - N 240° 3 4
7 N → H Hex Map - N 60° Hex Map - H 240° 1 4
8 H → R Hex Map - H 60° 16 Space Strip - R 240° 5 10
9 R → Jungle 16 Space Strip - R 30° Ending - Jungle 240° 3 6


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