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Setup for 2 Player a Game of Quest for El Dorado

Generated on 11/28/2025 10:33:55 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=524f99d659ac41f7854d990e55d29cad

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 492
Difficulty: Difficult
Map Difficulty Score: 191.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number I G L N Q D F P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
9 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 492 294 148
50%
56
19%
16
5%
6
2%
44
15%
8
3%
16
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - I (548, -156) 0° (0x) 120° 79.0
3 Hex Map - G (1096, -312) 60° (1x) 69.0
4 Hex Map - L (1234, 231) 120° (2x) 69.0
5 Hex Map - N (1281, 774) 60° (1x) 49.0
6 16 Space Strip - Q (1373, 1164) 180° (3x) 26.0
7 Hex Map - D (1190, 1552) 0° (0x) 60° 68.0
8 Hex Map - F (1645, 1863) 60° (1x) 60° 69.0
9 16 Space Strip - P (2033, 1978) 60° (1x) 90° 26.0
10 Ending - Jungle (2295, 1864) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 120° Hex Map - I 300° 7 8
2 I → G Hex Map - I 120° Hex Map - G 300° 5 6
3 G → L Hex Map - G Hex Map - L 180° 6 11
4 L → N Hex Map - L Hex Map - N 180° 7 11
5 N → Q Hex Map - N 16 Space Strip - Q 180° 8 11
6 Q → D 16 Space Strip - Q Hex Map - D 180° 7 12
7 D → F Hex Map - D 60° Hex Map - F 240° 5 12
8 F → P Hex Map - F 60° 16 Space Strip - P 240° 4 8
9 P → Jungle 16 Space Strip - P 90° Ending - Jungle 300° 3 9


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