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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/11/2025 3:54:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=528fcdc8334f4d09b7ab93d01e86e287

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 313
Difficulty: Easy
Map Difficulty Score: 91.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number F Sand Blockade 2 D Jungle Blockade 1 I Rubble Blockade 6 N Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 313 192 97
51%
37
19%
12
6%
4
2%
28
15%
4
2%
10
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - F (548, -156) 60° (1x) 120° 69.0
4 Blockade - Jungle Blockade 1 (981, -415) 300° (5x) on top -
5 Hex Map - D (1096, -312) 300° (5x) 68.0
6 Blockade - Rubble Blockade 6 (1366, -294) 180° (3x) on top -
7 Hex Map - I (1234, 231) 240° (4x) 60° 79.0
8 Blockade - Jungle Blockade 5 (1533, 237) 240° (4x) on top -
9 Hex Map - N (1643, 620) 120° (2x) 30° 49.0
10 Ending - Jungle (1828, 942) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 5 6
2 F → D Hex Map - F 120° Hex Map - D 300° 4 6
3 D → I Hex Map - D Hex Map - I 180° 4 6
4 I → N Hex Map - I 60° Hex Map - N 240° 5 7
5 N → R Hex Map - N 60° 16 Space Strip - R 240° 3 4
6 N → Jungle Hex Map - N 30° Ending - Jungle 240° 3 6


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