Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/9/2025 9:52:06 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5344254894f04437b33a455c22821f00

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 682
Difficulty: Very Difficult
Map Difficulty Score: 801.2

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number K Rubble Blockade 3 T Rubble Blockade 6 U Jungle Blockade 1 M Water Blockade 4 X Jungle Blockade 5 Q F P D G Sand Blockade 2 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
12 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
16 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
17 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
18 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
19 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 682 377 169
45%
65
17%
25
7%
9
2%
52
14%
9
2%
23
6%
19
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (203, -649) 300° (5x) on top -
3 Hex Map - K (318, -546) 0° (0x) 180°, 60° 62.0
4 Blockade - Rubble Blockade 6 (221, -1064) 0° (0x) on top -
5 Hex Map - T (89, -1089) 180° (3x) 120° 75.0
6 Blockade - Jungle Blockade 1 (476, -1426) 300° (5x) on top -
7 Hex Map - U (591, -1323) 60° (1x) 120° 77.0
8 Blockade - Water Blockade 4 (1024, -1582) 300° (5x) on top -
9 Hex Map - M (1139, -1479) 240° (4x) 180° 91.0
10 Blockade - Jungle Blockade 5 (1406, -1997) 0° (0x) on top -
11 Hex Map - X (1274, -2022) 60° (1x) 240° 69.0
12 16 Space Strip - Q (789, -2216) 120° (2x) 240° 26.0
13 Hex Map - F (307, -2409) 0° (0x) 240° 69.0
14 16 Space Strip - P (-178, -2603) 300° (5x) 180° 26.0
15 Hex Map - D (-115, -3114) 120° (2x) 120° 68.0
16 Blockade - Sand Blockade 2 (88, -3763) 300° (5x) on top -
17 Hex Map - G (203, -3660) 120° (2x) 150° 69.0
18 Ending - Jungle (388, -3982) 150° (3x) - -
19 Tavern - Rubble (618, -368) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 1 2
2 K → T Hex Map - K 180° Hex Map - T 3 5
3 T → U Hex Map - T 120° Hex Map - U 300° 7 8
4 U → M Hex Map - U 120° Hex Map - M 300° 4 10
5 M → X Hex Map - M 180° Hex Map - X 3 6
6 K → Rubble Hex Map - K 60° Tavern - Rubble 240° 6 10
7 X → Q Hex Map - X 240° 16 Space Strip - Q 60° 3 8
8 Q → F 16 Space Strip - Q 240° Hex Map - F 60° 3 6
9 F → P Hex Map - F 240° 16 Space Strip - P 60° 3 4
10 P → D 16 Space Strip - P 180° Hex Map - D 3 4
11 D → G Hex Map - D 120° Hex Map - G 300° 1 4
12 G → Jungle Hex Map - G 150° Ending - Jungle 3 6


Generated with v8.1.7