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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/7/2026 6:33:18 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=53a78bd5342340a39f0811dfc5558e23

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 456
Difficulty: Very Difficult
Map Difficulty Score: 242.7

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number R G N Jungle Blockade 5 E Rubble Blockade 3 J Jungle Blockade 1 C Rubble Blockade 6 P K Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 456 298 132
44%
54
18%
11
4%
5
2%
57
19%
7
2%
32
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 16 Space Strip - R (434, 37) 240° (4x) 60° 33.0
3 Hex Map - G (783, 228) 0° (0x) 300° 70.0
4 Blockade - Jungle Blockade 5 (706, 153) 120° (2x) on top -
5 Hex Map - N (327, 540) 300° (5x) 49.0
6 Blockade - Rubble Blockade 3 (233, 558) 180° (3x) on top -
7 Hex Map - E (101, 1083) 60° (1x) 71.0
8 Blockade - Jungle Blockade 1 (7, 1101) 180° (3x) on top -
9 Hex Map - J (-125, 1626) 300° (5x) 300° 59.0
10 Blockade - Rubble Blockade 6 (-340, 1317) 120° (2x) on top -
11 Hex Map - C (-719, 1704) 120° (2x) 300° 42.0
12 16 Space Strip - P (-1015, 1978) 300° (5x) 240° 26.0
13 Hex Map - K (-1543, 1863) 120° (2x) 210° 62.0
14 Ending - Water (-1728, 1541) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 60° 16 Space Strip - R 240° 6 8
2 R → G 16 Space Strip - R 60° Hex Map - G 240° 4 6
3 G → N Hex Map - G 300° Hex Map - N 120° 6 7
4 N → E Hex Map - N Hex Map - E 180° 7 8
5 E → J Hex Map - E Hex Map - J 180° 5 6
6 J → C Hex Map - J 300° Hex Map - C 120° 5 6
7 C → P Hex Map - C 300° 16 Space Strip - P 120° 8 13
8 P → K 16 Space Strip - P 240° Hex Map - K 60° 3 6
9 K → Water Hex Map - K 210° Ending - Water 60° 3 8


Generated with v11.2.9