Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/3/2026 10:14:29 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=53cac4dd318143c4a3460f7c52a5ed6c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 424
Difficulty: Moderate
Map Difficulty Score: 149.6

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number N Jungle Blockade 5 X Water Blockade 4 U Rubble Blockade 6 S Sand Blockade 2 E Rubble Blockade 3 H Jungle Blockade 1 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 424 271 112
41%
52
19%
8
3%
6
2%
56
21%
4
1%
13
5%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - N (456, -312) 300° (5x) 60°, 180° 49.0
4 Blockade - Water Blockade 4 (801, -384) 240° (4x) on top -
5 Hex Map - X (911, -1) 180° (3x) 69.0
6 Blockade - Rubble Blockade 6 (1090, 17) 180° (3x) on top -
7 Hex Map - U (958, 542) 60° (1x) 60° 77.0
8 Blockade - Sand Blockade 2 (1349, 392) 240° (4x) on top -
9 Hex Map - S (1459, 775) 60° (1x) 55.0
10 Blockade - Rubble Blockade 3 (1547, 793) 180° (3x) on top -
11 Hex Map - E (1415, 1318) 180° (3x) 60° 70.0
12 Blockade - Jungle Blockade 1 (1760, 1246) 240° (4x) on top -
13 Hex Map - H (1870, 1629) 240° (4x) 90° 59.0
14 Ending - Jungle (2240, 1629) 90° (2x) - -
15 Tavern - Rubble (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 7 8
2 N → X Hex Map - N 60° Hex Map - X 240° 7 10
3 X → U Hex Map - X Hex Map - U 180° 6 13
4 U → S Hex Map - U 60° Hex Map - S 240° 7 9
5 S → E Hex Map - S Hex Map - E 180° 7 9
6 E → H Hex Map - E 60° Hex Map - H 240° 5 8
7 N → Rubble Hex Map - N 180° Tavern - Rubble 6 7
8 H → Jungle Hex Map - H 90° Ending - Jungle 300° 3 7


Generated with v9.3.13