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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/8/2026 8:06:49 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5444b73b035a4747b5e748bedfcbe306

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 467
Difficulty: Difficult
Map Difficulty Score: 188.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number G C L J F Q M Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - G 180° (3x) 70 37 17 0 3 1 13 1 2 0 0 0 0
3 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
4 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
6 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
7 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 467 278 122
44%
43
15%
17
6%
7
3%
46
17%
9
3%
34
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Hex Map - G (502, -234) 180° (3x) 180° 70.0
3 Hex Map - C (546, -777) 180° (3x) 180° 42.0
4 Hex Map - L (681, -1320) 60° (1x) 240° 70.0
5 Hex Map - J (226, -1631) 120° (2x) 240° 59.0
6 Hex Map - F (-183, -2020) 60° (1x) 180° 70.0
7 16 Space Strip - Q (-184, -2410) 0° (0x) 180° 26.0
8 Hex Map - M (-276, -2800) 0° (0x) 210° 92.0
9 Ending - Jungle (-461, -3122) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 7 8
2 G → C Hex Map - G 180° Hex Map - C 7 8
3 C → L Hex Map - C 180° Hex Map - L 5 8
4 L → J Hex Map - L 240° Hex Map - J 60° 5 8
5 J → F Hex Map - J 240° Hex Map - F 60° 2 3
6 F → Q Hex Map - F 180° 16 Space Strip - Q 8 13
7 Q → M 16 Space Strip - Q 180° Hex Map - M 7 10
8 M → Jungle Hex Map - M 210° Ending - Jungle 60° 3 6


Generated with v11.2.9