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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/21/2026 3:30:00 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=552529072c744969a90f01c0e74c1d61

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 266
Difficulty: Easy
Map Difficulty Score: 79.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Red Player 4 - White Player Number V Rubble Blockade 3 T Jungle Blockade 1 W Sand Blockade 2 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - V 240° (4x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 266 157 53
34%
39
25%
10
6%
5
3%
19
12%
3
2%
5
3%
21
13%
2
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (391, -150) 240° (4x) on top -
3 Hex Map - V (501, 233) 240° (4x) 120°, 300° 73.0
4 Blockade - Jungle Blockade 1 (842, -182) 300° (5x) on top -
5 Hex Map - T (957, -79) 300° (5x) 120° 75.0
6 Blockade - Sand Blockade 2 (1344, -416) 300° (5x) on top -
7 Hex Map - W (1459, -313) 120° (2x) 150° 73.0
8 Ending - Jungle (1644, -635) 150° (3x) - -
9 Tavern - Rubble (201, 411) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → V Starting - A 60° Hex Map - V 240° 5 8
2 V → T Hex Map - V 120° Hex Map - T 300° 5 7
3 T → W Hex Map - T 120° Hex Map - W 300° 5 6
4 V → Rubble Hex Map - V 300° Tavern - Rubble 120° 6 11
5 W → Jungle Hex Map - W 150° Ending - Jungle 3 6


Generated with v11.2.9