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Setup for 2 Player a Game of Quest for El Dorado

Generated on 9/6/2025 3:41:08 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=55741e5adb2d4ed78b28abb64f8f6012

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 423
Difficulty: Very Difficult
Map Difficulty Score: 237.3

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number O K I Rubble Blockade 3 D Jungle Blockade 1 H Water Blockade 4 N Rubble Blockade 6 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 423 261 137
52%
50
19%
11
4%
4
2%
45
17%
4
2%
10
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 16 Space Strip - O (544, 83) 180° (3x) 60° 38.0
3 Hex Map - K (953, 393) 180° (3x) 60° 62.0
4 Blockade - Rubble Blockade 3 (1390, 165) 240° (4x) on top -
5 Hex Map - I (1500, 548) 120° (2x) 60° 79.0
6 Blockade - Jungle Blockade 1 (1799, 554) 240° (4x) on top -
7 Hex Map - D (1909, 937) 0° (0x) 60° 68.0
8 Blockade - Water Blockade 4 (2208, 943) 240° (4x) on top -
9 Hex Map - H (2318, 1326) 300° (5x) 59.0
10 Blockade - Rubble Blockade 6 (2315, 1344) 180° (3x) on top -
11 Hex Map - N (2183, 1869) 240° (4x) 300° 49.0
12 16 Space Strip - Q (1840, 2296) 240° (4x) 330° 26.0
13 Ending - Water (1675, 2578) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 60° 16 Space Strip - O 240° 3 5
2 O → K 16 Space Strip - O 60° Hex Map - K 240° 3 5
3 K → I Hex Map - K 60° Hex Map - I 240° 5 9
4 I → D Hex Map - I 60° Hex Map - D 240° 5 6
5 D → H Hex Map - D 60° Hex Map - H 240° 3 10
6 H → N Hex Map - H Hex Map - N 180° 5 9
7 N → Q Hex Map - N 300° 16 Space Strip - Q 120° 3 5
8 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 10


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