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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/18/2026 9:07:43 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=55ae71256b7a4f97a3cb7fdd262c87a5

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 441
Difficulty: Very Difficult
Map Difficulty Score: 364.5

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number E Jungle Blockade 5 K Rubble Blockade 3 H Water Blockade 4 Q J N Sand Blockade 2 D Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 441 283 138
49%
55
19%
8
3%
5
2%
50
18%
5
2%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Jungle Blockade 5 (299, 6) 240° (4x) on top -
3 Hex Map - E (409, 389) 240° (4x) 60° 71.0
4 Blockade - Rubble Blockade 3 (708, 395) 240° (4x) on top -
5 Hex Map - K (818, 778) 180° (3x) 60° 62.0
6 Blockade - Water Blockade 4 (1255, 550) 240° (4x) on top -
7 Hex Map - H (1365, 933) 180° (3x) 60.0
8 16 Space Strip - Q (1523, 1438) 60° (1x) 26.0
9 Hex Map - J (1324, 1941) 240° (4x) 59.0
10 Blockade - Sand Blockade 2 (1321, 1959) 180° (3x) on top -
11 Hex Map - N (1189, 2484) 60° (1x) 49.0
12 Blockade - Rubble Blockade 6 (1459, 2502) 180° (3x) on top -
13 Hex Map - D (1327, 3027) 60° (1x) 30° 69.0
14 Ending - Water (1512, 3349) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 5 6
2 E → K Hex Map - E 60° Hex Map - K 240° 5 8
3 K → H Hex Map - K 60° Hex Map - H 240° 5 11
4 H → Q Hex Map - H 16 Space Strip - Q 180° 1 3
5 Q → J 16 Space Strip - Q Hex Map - J 180° 3 5
6 J → N Hex Map - J Hex Map - N 180° 5 6
7 N → D Hex Map - N Hex Map - D 180° 5 7
8 D → Water Hex Map - D 30° Ending - Water 240° 3 7


Generated with v11.2.9