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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/4/2026 2:23:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=55e52ed394eb4a0eb8bbb3c908dd5dbb

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 430
Difficulty: Difficult
Map Difficulty Score: 176.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number M Jungle Blockade 1 H Water Blockade 4 I Jungle Blockade 5 O L C Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - C 60° (1x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 430 245 110
45%
44
18%
19
8%
6
2%
43
18%
6
2%
17
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 1 (391, -150) 240° (4x) on top -
3 Hex Map - M (501, 233) 240° (4x) 120° 92.0
4 Blockade - Water Blockade 4 (888, -104) 300° (5x) on top -
5 Hex Map - H (1003, -1) 120° (2x) 180° 60.0
6 Blockade - Jungle Blockade 5 (1088, -519) 0° (0x) on top -
7 Hex Map - I (956, -544) 0° (0x) 120° 80.0
8 16 Space Strip - O (1340, -660) 300° (5x) 60° 38.0
9 Hex Map - L (1776, -391) 240° (4x) 60° 70.0
10 Blockade - Sand Blockade 2 (2167, -541) 240° (4x) on top -
11 Hex Map - C (2277, -158) 60° (1x) 90° 42.0
12 Ending - Water (2647, -158) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 60° Hex Map - M 240° 7 8
2 M → H Hex Map - M 120° Hex Map - H 300° 4 7
3 H → I Hex Map - H 180° Hex Map - I 7 11
4 I → O Hex Map - I 120° 16 Space Strip - O 300° 5 7
5 O → L 16 Space Strip - O 60° Hex Map - L 240° 4 7
6 L → C Hex Map - L 60° Hex Map - C 240° 6 9
7 C → Water Hex Map - C 90° Ending - Water 300° 3 6


Generated with v11.2.8