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Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/17/2026 12:06:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5609cc47831f4d0895fd2acea7fcbbcf

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 448
Difficulty: Difficult
Map Difficulty Score: 196.7

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number X U T D I O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
5 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
7 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 448 244 95
39%
47
19%
19
8%
7
3%
42
17%
4
2%
5
2%
19
8%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - X (456, -312) 180° (3x) 60°, 180° 69.0
3 Hex Map - U (911, -1) 60° (1x) 77.0
4 Hex Map - T (867, 542) 180° (3x) 75.0
5 Hex Map - D (823, 1085) 120° (2x) 60° 68.0
6 Hex Map - I (1278, 1396) 120° (2x) 120° 79.0
7 16 Space Strip - O (1662, 1280) 300° (5x) 150° 38.0
8 Ending - Water (1695, 1000) 150° (3x) - -
9 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 120° Hex Map - X 300° 7 8
2 X → U Hex Map - X 60° Hex Map - U 240° 7 15
3 U → T Hex Map - U Hex Map - T 180° 7 10
4 T → D Hex Map - T Hex Map - D 180° 5 10
5 X → Sand Hex Map - X 180° Tavern - Sand 6 10
6 D → I Hex Map - D 60° Hex Map - I 240° 5 7
7 I → O Hex Map - I 120° 16 Space Strip - O 300° 7 10
8 O → Water 16 Space Strip - O 150° Ending - Water 3 6


Generated with v8.1.8