Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/18/2026 7:07:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=57dc2672014942c485844019b0e3e73c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 519
Difficulty: Difficult
Map Difficulty Score: 196.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number X G V I T M P Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
7 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
8 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 519 281 111
40%
61
22%
22
8%
8
3%
37
13%
7
2%
11
4%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (502, -234) 300° (5x) 60°, 180° 69.0
3 Hex Map - G (1003, -1) 60° (1x) 60° 69.0
4 Hex Map - V (1504, 232) 60° (1x) 73.0
5 Hex Map - I (1551, 775) 0° (0x) 79.0
6 Hex Map - T (1598, 1318) 180° (3x) 75.0
7 Hex Map - M (1645, 1861) 180° (3x) 60° 91.0
8 16 Space Strip - P (1895, 2210) 60° (1x) 90° 26.0
9 Ending - Jungle (2157, 2096) 90° (2x) - -
10 Tavern - Rubble (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 11
2 X → G Hex Map - X 60° Hex Map - G 240° 7 8
3 G → V Hex Map - G 60° Hex Map - V 240° 7 11
4 V → I Hex Map - V Hex Map - I 180° 6 10
5 I → T Hex Map - I Hex Map - T 180° 7 8
6 T → M Hex Map - T Hex Map - M 180° 7 8
7 M → P Hex Map - M 60° 16 Space Strip - P 240° 4 8
8 X → Rubble Hex Map - X 180° Tavern - Rubble 6 12
9 P → Jungle 16 Space Strip - P 90° Ending - Jungle 300° 3 9


Generated with v11.1.6