Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/13/2026 12:16:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=58ce6957d2d047eaba0dcd8cd853b841

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 410
Difficulty: Very Difficult
Map Difficulty Score: 537.6

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Red Player Number T Water Blockade 4 L Rubble Blockade 3 U Jungle Blockade 5 D Sand Blockade 2 W Jungle Blockade 1 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 410 233 102
44%
41
18%
16
7%
7
3%
33
14%
5
2%
5
2%
19
8%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (253, 84) 240° (4x) on top -
3 Hex Map - T (363, 467) 240° (4x) 0°, 120° 75.0
4 Blockade - Rubble Blockade 3 (815, 485) 180° (3x) on top -
5 Hex Map - L (683, 1010) 0° (0x) 60° 69.0
6 Blockade - Jungle Blockade 5 (936, 1094) 240° (4x) on top -
7 Hex Map - U (1046, 1477) 180° (3x) 120° 77.0
8 Blockade - Sand Blockade 2 (1571, 1374) 300° (5x) on top -
9 Hex Map - D (1686, 1477) 240° (4x) 60° 68.0
10 Blockade - Jungle Blockade 1 (1893, 1639) 240° (4x) on top -
11 Hex Map - W (2003, 2022) 300° (5x) 30° 73.0
12 Ending - Jungle (2188, 2344) 30° (1x) - -
13 Tavern - Rubble (663, 289) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 60° Hex Map - T 240° 3 4
2 T → L Hex Map - T Hex Map - L 180° 1 3
3 L → U Hex Map - L 60° Hex Map - U 240° 3 7
4 U → D Hex Map - U 120° Hex Map - D 300° 1 4
5 D → W Hex Map - D 60° Hex Map - W 240° 1 3
6 T → Rubble Hex Map - T 120° Tavern - Rubble 300° 6 7
7 W → Jungle Hex Map - W 30° Ending - Jungle 240° 3 8


Generated with v11.2.6