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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/4/2025 4:20:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=597481ee8b7b428bb386358602c17bc4

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 515
Difficulty: Very Difficult
Map Difficulty Score: 776.5

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number E Rubble Blockade 6 T Jungle Blockade 1 G Water Blockade 4 U Rubble Blockade 3 D Jungle Blockade 5 W Sand Blockade 2 O Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
14 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
16 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 515 287 109
38%
48
17%
23
8%
8
3%
51
18%
4
1%
20
7%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (479, -181) 300° (5x) on top -
3 Hex Map - E (594, -78) 0° (0x) 180°, 60° 70.0
4 Blockade - Jungle Blockade 1 (952, -596) 0° (0x) on top -
5 Hex Map - T (820, -621) 180° (3x) 120° 75.0
6 Blockade - Water Blockade 4 (1069, -1192) 300° (5x) on top -
7 Hex Map - G (1184, -1089) 120° (2x) 120° 69.0
8 Blockade - Rubble Blockade 3 (1709, -1192) 300° (5x) on top -
9 Hex Map - U (1824, -1089) 240° (4x) 120° 77.0
10 Blockade - Jungle Blockade 5 (2027, -1738) 300° (5x) on top -
11 Hex Map - D (2142, -1635) 0° (0x) 180° 68.0
12 Blockade - Sand Blockade 2 (2591, -2153) 0° (0x) on top -
13 Hex Map - W (2459, -2178) 60° (1x) 120° 73.0
14 16 Space Strip - O (2865, -2490) 180° (3x) 150° 38.0
15 Ending - Water (3100, -2655) 150° (3x) - -
16 Tavern - Rubble (894, 100) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 120° Hex Map - E 300° 3 4
2 E → T Hex Map - E 180° Hex Map - T 3 4
3 T → G Hex Map - T 120° Hex Map - G 300° 3 4
4 G → U Hex Map - G 120° Hex Map - U 300° 1 2
5 U → D Hex Map - U 120° Hex Map - D 300° 1 3
6 D → R Hex Map - D 120° 16 Space Strip - R 300° 3 5
7 D → W Hex Map - D 180° Hex Map - W 1 3
8 E → Rubble Hex Map - E 60° Tavern - Rubble 240° 6 7
9 W → O Hex Map - W 120° 16 Space Strip - O 300° 3 6
10 O → Water 16 Space Strip - O 150° Ending - Water 3 8


Generated with v6.10.4