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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2025 5:14:55 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=59fe5c40ad2f42be9a7174cec0ccece9

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 28 cave tokens in stacks of 4
Map Traverse Score: 524
Difficulty: Very Difficult
Map Difficulty Score: 610.8

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number C Jungle Blockade 5 M Rubble Blockade 3 I Rubble Blockade 6 H Sand Blockade 2 O L E Water Blockade 4 R Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
14 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
15 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 524 299 131
44%
49
16%
25
8%
7
2%
52
17%
8
3%
27
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (525, -103) 300° (5x) on top -
3 Hex Map - C (640, 0) 180° (3x) 120° 41.0
4 Blockade - Rubble Blockade 3 (843, -649) 300° (5x) on top -
5 Hex Map - M (958, -546) 300° (5x) 120° 91.0
6 Blockade - Rubble Blockade 6 (1161, -1195) 300° (5x) on top -
7 Hex Map - I (1276, -1092) 0° (0x) 120° 79.0
8 Blockade - Sand Blockade 2 (1571, -1585) 300° (5x) on top -
9 Hex Map - H (1686, -1482) 300° (5x) 60° 59.0
10 16 Space Strip - O (2138, -1243) 0° (0x) 60° 38.0
11 Hex Map - L (2547, -933) 0° (0x) 69.0
12 Blockade - Water Blockade 4 (2817, -915) 180° (3x) on top -
13 Hex Map - E (2685, -390) 240° (4x) 70.0
14 16 Space Strip - R (2595, 0) 0° (0x) 330° 33.0
15 Ending - Water (2359, 165) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 120° Hex Map - C 300° 1 2
2 C → M Hex Map - C 120° Hex Map - M 300° 1 2
3 M → I Hex Map - M 120° Hex Map - I 300° 1 2
4 I → H Hex Map - I 120° Hex Map - H 300° 5 9
5 H → O Hex Map - H 60° 16 Space Strip - O 240° 4 7
6 O → L 16 Space Strip - O 60° Hex Map - L 240° 3 7
7 L → E Hex Map - L Hex Map - E 180° 5 8
8 E → R Hex Map - E 16 Space Strip - R 180° 5 7
9 R → Water 16 Space Strip - R 330° Ending - Water 180° 3 6


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