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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/1/2026 2:48:06 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5a854560e5cc430c8c85095da587222f

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 345
Difficulty: Very Difficult
Map Difficulty Score: 241.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number I Rubble Blockade 3 K Water Blockade 4 Q C M Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 345 207 111
54%
30
14%
14
7%
4
2%
26
13%
5
2%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (253, 84) 240° (4x) on top -
3 Hex Map - I (363, 467) 120° (2x) 120° 79.0
4 Blockade - Water Blockade 4 (842, 286) 300° (5x) on top -
5 Hex Map - K (957, 389) 240° (4x) 120° 62.0
6 16 Space Strip - Q (1317, -1) 0° (0x) 60° 26.0
7 Hex Map - C (1864, 75) 300° (5x) 0° 41.0
8 Blockade - Jungle Blockade 5 (1770, 93) 180° (3x) on top -
9 Hex Map - M (1638, 618) 0° (0x) 330° 91.0
10 Ending - Jungle (1453, 940) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 1 2
2 I → K Hex Map - I 120° Hex Map - K 300° 3 5
3 K → Q Hex Map - K 120° 16 Space Strip - Q 300° 1 3
4 Q → C 16 Space Strip - Q 60° Hex Map - C 240° 3 7
5 C → M Hex Map - C 0° Hex Map - M 180° 3 4
6 M → Jungle Hex Map - M 330° Ending - Jungle 180° 3 6


Generated with v11.2.9