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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/17/2026 5:08:15 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5b16c27ce549406cb2fe5aa3aee621ab

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 482
Difficulty: Difficult
Map Difficulty Score: 192.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number F G I O R C N K Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
3 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
5 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
6 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 482 294 138
47%
44
15%
18
6%
5
2%
57
19%
8
3%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - F (410, -390) 60° (1x) 180° 69.0
3 Hex Map - G (272, -933) 240° (4x) 180° 69.0
4 Hex Map - I (225, -1476) 240° (4x) 120° 79.0
5 16 Space Strip - O (563, -1670) 120° (2x) 120° 38.0
6 16 Space Strip - R (876, -1588) 120° (2x) 120° 33.0
7 Hex Map - C (1306, -1631) 240° (4x) 180° 41.0
8 Hex Map - N (1441, -2174) 60° (1x) 240° 49.0
9 Hex Map - K (894, -2329) 0° (0x) 210° 62.0
10 Ending - Water (709, -2651) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 5 6
2 F → G Hex Map - F 180° Hex Map - G 5 8
3 G → I Hex Map - G 180° Hex Map - I 5 6
4 I → O Hex Map - I 120° 16 Space Strip - O 300° 8 13
5 O → R 16 Space Strip - O 120° 16 Space Strip - R 300° 4 6
6 R → C 16 Space Strip - R 120° Hex Map - C 300° 4 5
7 C → N Hex Map - C 180° Hex Map - N 5 6
8 N → K Hex Map - N 240° Hex Map - K 60° 5 9
9 K → Water Hex Map - K 210° Ending - Water 60° 3 8


Generated with v11.2.9