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Setup for 3 Player a Game of Quest for El Dorado

Generated on 9/5/2025 2:23:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5c21e3b0d4e247579f74ab3b85ef100d

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 391
Difficulty: Moderate
Map Difficulty Score: 152.1

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number M Jungle Blockade 1 D Sand Blockade 2 P E L Rubble Blockade 6 Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 391 223 118
53%
41
18%
17
8%
5
2%
19
9%
6
3%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (391, -150) 240° (4x) on top -
3 Hex Map - M (501, 233) 60° (1x) 60° 91.0
4 Blockade - Sand Blockade 2 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 68.0
6 16 Space Strip - P (568, 662) 300° (5x) 300° 26.0
7 Hex Map - E (229, 856) 300° (5x) 70.0
8 Blockade - Rubble Blockade 6 (408, 874) 180° (3x) on top -
9 Hex Map - L (276, 1399) 0° (0x) 300° 69.0
10 16 Space Strip - Q (-112, 1517) 120° (2x) 330° 26.0
11 Ending - Jungle (-145, 1797) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 60° Hex Map - M 240° 7 8
2 M → D Hex Map - M 60° Hex Map - D 240° 5 10
3 D → P Hex Map - D 300° 16 Space Strip - P 120° 5 14
4 P → E 16 Space Strip - P 300° Hex Map - E 120° 6 11
5 E → L Hex Map - E Hex Map - L 180° 6 9
6 L → Q Hex Map - L 300° 16 Space Strip - Q 120° 7 10
7 Q → Jungle 16 Space Strip - Q 330° Ending - Jungle 180° 3 9


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