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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/12/2026 12:32:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5c7c9114c6d34a39b068f6a252578a4f

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 506
Difficulty: Difficult
Map Difficulty Score: 222.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number G W U S Q P F L Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
9 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 0° (0x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 506 297 121
41%
57
19%
16
5%
7
2%
53
18%
8
3%
16
5%
11
4%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - G (501, 233) 0° (0x) 120°, 0° 69.0
3 Hex Map - W (1003, -1) 300° (5x) 180° 73.0
4 Hex Map - U (1047, -544) 0° (0x) 180° 77.0
5 Hex Map - S (1000, -1087) 0° (0x) 180° 55.0
6 16 Space Strip - Q (1090, -1477) 180° (3x) 180° 26.0
7 16 Space Strip - P (1136, -1712) 180° (3x) 180° 26.0
8 Hex Map - F (1135, -2102) 240° (4x) 180° 69.0
9 Hex Map - L (1088, -2645) 120° (2x) 150° 69.0
10 Ending - Water (1273, -2967) 150° (3x) - -
11 Tavern - Sand (501, 583) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 60° Hex Map - G 240° 5 6
2 G → W Hex Map - G 120° Hex Map - W 300° 5 7
3 W → U Hex Map - W 180° Hex Map - U 7 8
4 U → S Hex Map - U 180° Hex Map - S 7 11
5 G → Sand Hex Map - G Tavern - Sand 180° 6 7
6 S → Q Hex Map - S 180° 16 Space Strip - Q 7 12
7 Q → P 16 Space Strip - Q 180° 16 Space Strip - P 9 16
8 P → F 16 Space Strip - P 180° Hex Map - F 8 17
9 F → L Hex Map - F 180° Hex Map - L 7 12
10 L → Water Hex Map - L 150° Ending - Water 3 8


Generated with v11.1.5