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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/7/2026 3:03:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5cc7dd8fc6b640199dd4eb2ea5bc791c

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 436
Difficulty: Very Difficult
Map Difficulty Score: 353.6

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number G Jungle Blockade 1 P L C Jungle Blockade 5 N Water Blockade 4 J Rubble Blockade 3 F Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - L 120° (2x) 70 37 26 3 2 1 2 3 0 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - C 0° (0x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 436 283 115
41%
60
21%
10
4%
6
2%
52
18%
8
3%
32
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Jungle Blockade 1 (525, -103) 300° (5x) on top -
3 Hex Map - G (640, 0) 60° (1x) 120° 70.0
4 16 Space Strip - P (932, -272) 300° (5x) 60° 26.0
5 Hex Map - L (1230, 231) 120° (2x) 70.0
6 Blockade - Jungle Blockade 5 (1227, 249) 180° (3x) on top -
7 Hex Map - C (1095, 774) 0° (0x) 42.0
8 Blockade - Water Blockade 4 (1456, 792) 180° (3x) on top -
9 Hex Map - N (1324, 1317) 180° (3x) 60° 49.0
10 Blockade - Rubble Blockade 3 (1715, 1167) 240° (4x) on top -
11 Hex Map - J (1825, 1550) 180° (3x) 60° 59.0
12 Blockade - Rubble Blockade 6 (2262, 1322) 240° (4x) on top -
13 Hex Map - F (2372, 1705) 120° (2x) 90° 70.0
14 Ending - Water (2742, 1705) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 1 2
2 G → P Hex Map - G 120° 16 Space Strip - P 300° 7 12
3 P → L 16 Space Strip - P 60° Hex Map - L 240° 1 3
4 L → C Hex Map - L Hex Map - C 180° 5 8
5 C → N Hex Map - C Hex Map - N 180° 3 4
6 N → J Hex Map - N 60° Hex Map - J 240° 7 9
7 J → F Hex Map - J 60° Hex Map - F 240° 5 8
8 F → R Hex Map - F 120° 16 Space Strip - R 300° 2 3
9 F → Water Hex Map - F 90° Ending - Water 300° 2 4


Generated with v11.2.9