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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/19/2026 1:07:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5d6ed63c033a4ea189fda184659c6933

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 502
Difficulty: Very Difficult
Map Difficulty Score: 369.0

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number M Jungle Blockade 5 O D H Sand Blockade 2 L Water Blockade 4 F Rubble Blockade 3 J Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
4 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - D 180° (3x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - F 0° (0x) 70 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 502 283 125
44%
55
19%
20
7%
7
2%
43
15%
8
3%
25
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Jungle Blockade 5 (299, 6) 240° (4x) on top -
3 Hex Map - M (409, 389) 240° (4x) 60° 92.0
4 16 Space Strip - O (885, 585) 120° (2x) 38.0
5 Hex Map - D (1092, 1093) 180° (3x) 300° 69.0
6 Blockade - Sand Blockade 2 (923, 862) 120° (2x) on top -
7 Hex Map - H (544, 1249) 300° (5x) 60.0
8 Blockade - Water Blockade 4 (814, 1267) 180° (3x) on top -
9 Hex Map - L (682, 1792) 240° (4x) 70.0
10 Blockade - Rubble Blockade 3 (679, 1810) 180° (3x) on top -
11 Hex Map - F (547, 2335) 0° (0x) 70.0
12 Blockade - Jungle Blockade 1 (817, 2353) 180° (3x) on top -
13 Hex Map - J (685, 2878) 300° (5x) 330° 59.0
14 Ending - Water (500, 3200) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 60° 16 Space Strip - R 240° 3 4
2 B → M Starting - B 60° Hex Map - M 240° 5 6
3 M → O Hex Map - M 60° 16 Space Strip - O 240° 3 4
4 O → D 16 Space Strip - O Hex Map - D 180° 2 5
5 D → H Hex Map - D 300° Hex Map - H 120° 5 10
6 H → L Hex Map - H Hex Map - L 180° 5 9
7 L → F Hex Map - L Hex Map - F 180° 5 9
8 F → J Hex Map - F Hex Map - J 180° 2 3
9 J → Water Hex Map - J 330° Ending - Water 180° 3 7


Generated with v11.1.4