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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/21/2026 2:18:27 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5dcb522171e04ae98f0572e3ecbdc40d

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 441
Difficulty: Very Difficult
Map Difficulty Score: 589.4

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number R H I Jungle Blockade 5 K Rubble Blockade 3 E Rubble Blockade 6 O N Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 441 260 134
52%
35
13%
16
6%
4
2%
50
19%
6
2%
15
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - R (388, 115) 240° (4x) 60° 33.0
3 Hex Map - H (553, 618) 240° (4x) 120° 60.0
4 Blockade - Jungle Blockade 5 (1032, 437) 300° (5x) on top -
5 Hex Map - I (1147, 540) 0° (0x) 120° 80.0
6 Blockade - Rubble Blockade 3 (1626, 359) 300° (5x) on top -
7 Hex Map - K (1741, 462) 240° (4x) 180° 62.0
8 Blockade - Rubble Blockade 6 (2099, -56) 0° (0x) on top -
9 Hex Map - E (1967, -81) 300° (5x) 180° 71.0
10 16 Space Strip - O (2239, -471) 0° (0x) 180° 38.0
11 Hex Map - N (2602, -861) 120° (2x) 210° 49.0
12 Ending - Jungle (2417, -1183) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 5 7
2 R → H 16 Space Strip - R 60° Hex Map - H 240° 1 2
3 H → I Hex Map - H 120° Hex Map - I 300° 3 4
4 I → K Hex Map - I 120° Hex Map - K 300° 1 2
5 K → E Hex Map - K 180° Hex Map - E 3 5
6 E → O Hex Map - E 180° 16 Space Strip - O 1 3
7 O → N 16 Space Strip - O 180° Hex Map - N 1 2
8 N → Jungle Hex Map - N 210° Ending - Jungle 60° 3 6


Generated with v11.2.9