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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/17/2026 6:22:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5ea312c59132488f9a6a98f7b3c1e398

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 382
Difficulty: Very Difficult
Map Difficulty Score: 254.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number D Rubble Blockade 3 I Jungle Blockade 1 F Water Blockade 4 O K Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 382 223 119
53%
39
17%
14
6%
4
2%
24
11%
6
3%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 3 (479, -181) 300° (5x) on top -
3 Hex Map - D (594, -78) 300° (5x) 120° 68.0
4 Blockade - Jungle Blockade 1 (1073, -259) 300° (5x) on top -
5 Hex Map - I (1188, -156) 240° (4x) 79.0
6 Blockade - Water Blockade 4 (1276, -138) 180° (3x) on top -
7 Hex Map - F (1144, 387) 240° (4x) 69.0
8 16 Space Strip - O (1163, 895) 120° (2x) 300° 38.0
9 Hex Map - K (916, 1245) 240° (4x) 240° 62.0
10 16 Space Strip - Q (523, 895) 120° (2x) 270° 26.0
11 Ending - Water (265, 775) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 120° Hex Map - D 300° 4 6
2 D → I Hex Map - D 120° Hex Map - I 300° 3 5
3 I → F Hex Map - I Hex Map - F 180° 5 7
4 F → O Hex Map - F 16 Space Strip - O 180° 4 7
5 O → K 16 Space Strip - O 300° Hex Map - K 120° 7 12
6 K → Q Hex Map - K 240° 16 Space Strip - Q 60° 4 8
7 Q → N 16 Space Strip - Q 240° Hex Map - N 60° 3 6
8 Q → Water 16 Space Strip - Q 270° Ending - Water 120° 3 8


Generated with v11.1.11