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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/7/2026 12:17:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5f59f188a8444b428e07336ed32bed24

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 238
Difficulty: Easy
Map Difficulty Score: 68.8

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number V S W Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
5 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
6 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 238 154 55
36%
45
29%
6
4%
4
3%
22
14%
3
2%
1
1%
13
8%
5
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - V (502, -234) 300° (5x) 180°, 60° 73.0
3 Hex Map - S (546, -777) 0° (0x) 120° 55.0
4 Hex Map - W (1048, -1011) 300° (5x) 90° 73.0
5 Ending - Water (1418, -1011) 90° (2x) - -
6 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 120° Hex Map - V 300° 5 8
2 V → S Hex Map - V 180° Hex Map - S 6 9
3 S → W Hex Map - S 120° Hex Map - W 300° 5 8
4 V → Sand Hex Map - V 60° Tavern - Sand 240° 6 9
5 W → Water Hex Map - W 90° Ending - Water 300° 2 6


Generated with v9.4.3