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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/27/2025 9:29:59 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=5fc77167ce32494fb650c91850e0af0b

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 508
Difficulty: Difficult
Map Difficulty Score: 188.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number T V X M D Q L Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - V 0° (0x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
5 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
7 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 508 281 124
44%
63
22%
19
7%
8
3%
29
10%
8
3%
6
2%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - T (501, 233) 120° (2x) 120°, 180° 75.0
3 Hex Map - V (1003, -1) 0° (0x) 120° 73.0
4 Hex Map - X (1505, -235) 180° (3x) 180° 69.0
5 Hex Map - M (1458, -778) 0° (0x) 180° 91.0
6 Hex Map - D (1411, -1321) 180° (3x) 180° 68.0
7 16 Space Strip - Q (1410, -1711) 0° (0x) 180° 26.0
8 Hex Map - L (1500, -2101) 240° (4x) 150° 69.0
9 Ending - Water (1685, -2423) 150° (3x) - -
10 Tavern - Sand (501, -117) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 60° Hex Map - T 240° 5 8
2 T → V Hex Map - T 120° Hex Map - V 300° 5 7
3 V → X Hex Map - V 120° Hex Map - X 300° 7 10
4 X → M Hex Map - X 180° Hex Map - M 7 11
5 T → Sand Hex Map - T 180° Tavern - Sand 4 7
6 M → D Hex Map - M 180° Hex Map - D 7 9
7 D → Q Hex Map - D 180° 16 Space Strip - Q 6 13
8 Q → L 16 Space Strip - Q 180° Hex Map - L 6 11
9 L → Water Hex Map - L 150° Ending - Water 3 7


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