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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/18/2026 7:59:43 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=60db421264074a6dbc6dc680b0b69390

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 392
Difficulty: Very Difficult
Map Difficulty Score: 541.0

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number Q M D Rubble Blockade 6 E Water Blockade 4 J Rubble Blockade 3 O Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 392 223 98
44%
38
17%
19
9%
5
2%
30
13%
4
2%
29
13%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 16 Space Strip - Q (204, 427) 240° (4x) 26.0
3 Hex Map - M (-86, 930) 180° (3x) 91.0
4 Blockade - Rubble Blockade 6 (275, 948) 180° (3x) on top -
5 Hex Map - D (143, 1473) 60° (1x) 300° 68.0
6 Blockade - Water Blockade 4 (-72, 1164) 120° (2x) on top -
7 Hex Map - E (-451, 1551) 300° (5x) 300° 70.0
8 Blockade - Rubble Blockade 3 (-712, 1164) 120° (2x) on top -
9 Hex Map - J (-1091, 1551) 180° (3x) 58.0
10 16 Space Strip - O (-1254, 2059) 120° (2x) 30° 38.0
11 Ending - Jungle (-1094, 2345) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 60° 16 Space Strip - Q 240° 3 4
2 Q → M 16 Space Strip - Q Hex Map - M 180° 1 3
3 M → D Hex Map - M Hex Map - D 180° 3 5
4 D → E Hex Map - D 300° Hex Map - E 120° 3 4
5 E → J Hex Map - E 300° Hex Map - J 120° 1 2
6 J → O Hex Map - J 16 Space Strip - O 180° 1 4
7 O → Jungle 16 Space Strip - O 30° Ending - Jungle 240° 3 7


Generated with v11.2.9